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Guess it's time for the yearly update.
Reclamation got renamed to Arnthak, but it rolls on. It endlessly rolls on.
When I tell people to size down their game dev ideas, I speak from experience. Trust me on this - whatever game you're working on? It's too big.
Anyway, the project is great, and the team is great. Let's just hope I can keep the fire burning on it.
Reclamation got renamed to Arnthak, but it rolls on. It endlessly rolls on.
When I tell people to size down their game dev ideas, I speak from experience. Trust me on this - whatever game you're working on? It's too big.
Anyway, the project is great, and the team is great. Let's just hope I can keep the fire burning on it.
2011-01-03 - Reclamation
Still working on the game that I mentioned http://noblekale.deviantart.com/journal/33304571/
All my stuff is still being logged over at www.noblekale.com
Things are progressing quite well with it so far - limiting myself to the EGA palette has certainly presented some interesting challenges (for instance - only 2 shades of grey!), but having a consistent look/feel, and the quality required makes it much more presentable.
2010-07-04 - Sprites
I've been working on building a library of personally drawn sprites, which I'll use for different webgames. I've written the skeleton of a game engine in Java, so then I'll develop that a bit more, and should be able to transfer things across with relative ease after that.
2009-12-10 - Tiny bit more
Cruised on in to drop a small pixel art - 10px/m, same scale as the Study I did a little while back. Kind of like working on the inside of the buildings a tad more than the outside.
I have some time off coming up through Christmas, so we might see some stuff get done. Maybe even some non-pixel gear like I used to do.
2009-06-28
Stored the older WIP images to keep down the clutter
© 2012 - 2024 noblekale
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